Is this true? Is this the measure of ultimate success? Here then is a deep and profound question: Am I allowed to restart? If so, under what circumstances? Your mail also raises another, more philosophical question: What is our ultimate goal? I assume we should strive to maximize our percentage of games won (as reported by the F4 button). This, however, is undoubtedly less problematic than accepting cards that suck-am I right in making this assumption? Initially, I was perhaps too excited by the whole affair and I realize that I was undoubtedly often premature in my banging on the F2 button, probably sacrificing potentially good deals to the rubbish heap of electronic oblivion. I can hit the F2 button very quickly now, so as not to let the ugly image of cards that suck linger on my screen. I have done as you suggested, and am now quite proficient at pressing the F2 button. To have been named-dubbed as it were-by someone of your stature is not something to be taken lightly, nor would I dream of imposing my own meager will in this matter. I do not understand it, and yet would not dream of changing it. Might I first say that I am very pleased with the “handle” you have bestowed upon me. Next up (once you are ready): Recognition. Soon you will be catching flies with chopsticks (metaphorically). I repeat: You shall not play a card until I give you further instructions. This will teach you Patience, and will also strengthen your finger muscles for later, more strenuous clicking. Your first drill is to do just this: Practice re-dealing and not playing. So feel free to re-deal again and again, until a hand comes up that seems right to you. I cannot stress how vital this is-to your pride as much as anything. Think of baseball, if that helps.Īlso, keep in mind that unless you make a move, a re-dealt hand DOES NOT COUNT AGAINST YOUR STATISTICS. Remember when we were young lads, Hyperion, and we used to shoot our wads all over our own tummies while our bemused lovers looked on, and then we fled shamefully from the room? Yes. Don’t go shuffling cards around if you’re only going to find yourself with sloppy piles every which way and no hope of further moves. Also, I like to ensure there are at least two potential “ dirty” moves, as well-a jack of clubs onto a queen of hearts, for example.Īs you can see, Patience is important. My rule of thumb on the initial deal is that if there are not two immediately possible “ clean” moves (cards of the same suit that can be piled in succession), then I do not play I re-deal. When you begin any game of SpiSo, closely examine the cards the computer has dealt you. SpiSo is not like FreeCell, in that every game is a potential winner. Hyperion, here is something to remember: “You will not win a game with cards that suck.” It is impossible. Today’s lesson will be on The Deal, in which the P ( Patience) of PRUNES figures significantly. These are the five pillars of SpiSo glory, and they are to the serious player what the stars are to the seafaring sailor, or the literally interpreted Bible to the Christian zealot. PRUNES stands for Patience, Recognition, Undo, Not giving up, Excellence, and Statistics. Second, Hyperion, remember this acronym: PRUNES. Think of something that best encapsulates your skills as a Spider Solitaire player. Mine is “The Pigeon,” for my uncanny ability to bring the game home, 52 percent of the time. First, you will need a nickname-or a “handle,” as it were.
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